In 2005 graduated as Mgr. Art.(sculpture). Since then he has been working as a professional artist in the video game industry in the position of 2d and 3d character artist and as a concept artist on several large projects.
For example: Mafia2, TopSpin4, Mafia3. Most recently he has worked as Art director for Kingdom come: Deliverance. He also wrote and illustrated his own comic book series „Wilderness“ (Divocina). From 2019 he has been working as a freelance artist, illustrating books and creating book covers.
Animation Today •
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AI Keynote: Transforming Cinema Through Creative Accessibility
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